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DAWN OF TITANS

01 Dec 2017

The Throne War – Rewards Explained

The Throne War will be raging soon and in today’s blog we’re going to take a look at the rewards on offer!

The Throne War will introduce a new resource called Divine Gems, which you can spend in the Divine Shop for rewards. You earn Divine Gems based on your final leaderboard position at the end of the Event. Divine Gems are rewarded for your personal contribution via milestones. Both the milestone and leaderboard rewards are linked to the amount of Crowns you collect.

With Divine Gems you can unlock some of the most powerful rewards ever seen in Dawn of Titans: Legendary 5* Relics and the new, unique Titans Auria and Urkon. Legendary Relics will be the most powerful relics in the game and can for the first time change your Titan’s weapon. The new Titans, Auria and Urkon, will slam your enemies to the ground with increased HP and damage. Auria is a swift Elithen Infiltrator with increased move speed, whilst Urkon is a stalwart Ragnar Guardian with increased elemental resists. With their new skill sets, these Titans may upset the balance of power in the lands, but only the mighty and lucky few will recruit them.

You have the following options to spend your Divine Gems for relics and Titans in the Divine Shop:

  • 500 Divine Gems – Chance for a Legendary Relic
  • 5000 Divine Gems – Guaranteed Legendary Relic
  • 10000 Divine Gems – Guaranteed 4* Titan (with a chance for Auria and Urkon)

The winning alliances can bask in glory as their Castles will become Golden after the event and a special alliance totem will be a sign of dominance. The alliance leader will also be titled the Divine Ruler of the Realm and gains the right to grant up to 26 Knighthoods to players in their world. Knighthoods are buffs and have positive and negative consequences for the players who receive one. Negotiate within your Alliance and with other Alliances in an attempt to secure the Knighthood. Golden Castles and Knighthoods are limited time rewards.

It is up to the Alliance Leader of the winning Alliance to decide who’ll be granted Knighthoods. This brings the opportunity to forge cross-Alliance deals and treaties – but remember it’s up to the alliance leader to decide, leaving plenty of room for treachery. Choose your allies carefully.

Let’s take a closer look at all of the rewards available to players in The Throne War:

Titans

A variety of powerful Titans will be available as rewards, including Elithen Infiltrator: Auria and Ragnar Guardian: Urkon!

Legandary 5* Relics

RewardsFinal1

Knighthoods

The Divine Ruler
+20% Health and damage for all units
+20% Titan health
+20% Titan damage
+100% Food production
+100% Gold production

The Divine Hand
+20% Health and damage for all units
+20% Titan health
+20% Titan damage
+100% Food production
+100% Gold production

Defender of the Realm
+20% Health and damage for all units
+30% Food production
+30% Gold production

Master of Justice
+10% Health and damage for all Titans
+15% Food production
+15% Gold production

Titan Defender
+25% Armour for all Titans
+10% Food production
+10% Gold production

Master of Death
+25% Critical for all Titans
+10% Food production
+10% Gold production
-99% cost reduction for Raise Dead

Titan Marauder
+25% Armour penetration for all Titans
+10% Food production
+10% Gold production

Master of Wealth
+150% Production for all Gold Mines
+10% Increased build construction speed
-10% Reduced cost of building upgrades

Gold Digger
+50% Production for all Gold Mines
+5% Increased build construction speed
-5% Reduced cost of building upgrades

Master of GrainFarm Hand
+50% Production for all farms
+10% Increased build construction speed
-10% Reduced cost of building upgrades

Master of War
-80% Troop cost
-80% Spell cost
+20% Gold production

Master of Life
-80% Reduced troop training time
-80% Reduced spell crafting time
+20% Food production

The Architect
+25% Build construction speed
+10% Food production
+10% Gold production

Builder’s Apprentice
+10% Build construction speed
+10% Food production
+10% Gold production

The Dealer
-30% Reduced cost for building upgrades
+10% Food production
+10% Gold production

Warden of Fire
+25% Damage for all Grenadiers
+25% Health for all Unak Grenadiers
+25% Critical for all Grenadiers

Warden of Poison
+25% Health and damage for all Mossmane Panthers
+25% Critical for all Mossmane Panthers

Warden of Ice
+25% Health and damage for all Elithen Imperials
+25% Critical for all Elithen Imperials

Warden of Earth
+25% Health and damage for all Ragnar Goliaths
+25% Critical for all Ragnar Goliaths

Chief Berserker
+10% Health and damage for all Bersekers
+10% Critical for all Berserkers

Chief Infiltrator
+10% Health and damage for all Infiltrators
+10% Critical for all Infiltrators

Chief Champion
+10% Health and damage for all Champions
+10% Critical for all Champions

Chief Paladin
+10% Health and damage for all Paladins
+10% Critical for all Paladins

Chief Guardian
+10% Health and damage for all Guardians
+10% Critical for all Guardians

Pauper
-1% Gold production

Glutton
-1% Farm production

Snail
+1% Build time